As the popularity of video and computer games has continued to rise in recent decades, new theories about the gamification of education have come along with it.
But what do teachers really think about using games in the classroom? Can they speak to its theoretical effectiveness?
Let’s find out:
It seems to me that the critical statistic here is that 81% of teachers feel that students are more engaged when playing games. And if boredom is the death of learning, well….what are we waiting for?
Whether you’re a teacher or a parent, what do you think about bringing educational games into the classroom?
—–
Sarah Forrest is a Program Coach for the Easyread System, an online phonics course developed for kids with dyslexia, auditory processing disorder and highly visual learning styles who need support for spelling and reading problems. Find out more at www.easyreadsystem.com.